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3440x1440p civilization beyond earth
3440x1440p civilization beyond earth













3440x1440p civilization beyond earth
  1. #3440x1440p civilization beyond earth full
  2. #3440x1440p civilization beyond earth free

you receive.Īliens- These are essentially the barbarians of Beyond Earth however unlike barbarians these alien creatures are neutral to begin with and won't generally attack you unless you attack first or are near their alien nests, aliens change colour depending on their state in relation to you, green being neutral, orange being aggravated, red being hostile and blue being friendly.

#3440x1440p civilization beyond earth free

to free units and artifacts.Īrtifacts- New to Rising Tide, these are collectibles found from resource pods, expeditions and alien nests that grant bonuses when claimed, when 3 are claimed at once you will also have the chance of a bonus building, wonder or unit improvement which will be stated on screen, different artifact combinations can result in different rewards and the state of the artifact affects the amount of bonus culture, science etc.

#3440x1440p civilization beyond earth full

Resource Pods- Scattered around the world are little drop pods full of goodies provided by sponsors, these can range from bonus energy, science, culture etc.

3440x1440p civilization beyond earth

this is used to decide who's winning the war with the winner able to use the difference in their war score to negotiate the terms of surrender with high score allowing the complete surrender of cities. War Score- New to Rising Tide, when you're at war with somebody you will acrue a war score for each unit you kill, city you capture, attack you make etc. Intrigue- Intrigue is what is generated by agents performing covert operations in other cities, the higher this is the more dangerous the operations that can be performed such as calling down siege worms or taking complete control of the city.ĭiplomatic Capital- New to Rising Tide is this secondary currency which is used to buy and improve personality traits, bargain through trade, activate agreements and to purchase buildings and units alongside energy Strategic Resources- These are special resources that are used in advanced units, buildings and wonders, they come in the form of basic strategic resources such as Petroleum, Titanium and Geothermal to your affinity related resources such as Floatstone (Purity), Xenomass (Harmony) and Firaxite (Supremacy). There are technologies to resist and negate miasma damage and some affinity bonuses in the Harmony area to even heal in miasma.īasic Resources- These are bonus resources that dot the map and grant you specific bonuses when improved, these include things such as Chitin, Basalt, Fruit, Resilin etc.

3440x1440p civilization beyond earth

Miasma- This is nasty blue/green stuff that coats the alien world, unless you have technology or improvements to resist or negate it then all units ending their turn within it will take 10HP damage, 5HP if you have miasma resistance developed.

3440x1440p civilization beyond earth

Tile Improvements- These are what your worker units build on each tile and grant differing effects and bonuses. Production- This is your raw production rate allowing you to build buildings and units in your cities faster and can also be converted to either science, culture, energy or food when nothing else is needed.Įnergy- This is basically like gold, your currency, this is used to pay maintenance on everything and can also be used to purchase units and buildings from the city screen and purchase tiles to expand faster. Health- This is basically happiness from other Civ games, the more people you have and the more 'industrial' improvements and buildings will generate negative health which must be counteracted with positive health, if you can keep health green you'll gain bonuses to production, science, culture, growth and decrease enemy intrigue on your cities, however the opposite happens when your cities are unhealthy resulting in penalties to those areas.Ĭulture- This accumulates over time to allow your borders to expand and grant you virtues. Population- These are your citizens, they'll work tiles for you and some will be specialists which are more effective then normal citizens, the higher your population gets though the more health you need to sustain it. Science- Science is what allows you to resource technologies from the tech web, the higher this is the faster you'll research tech.įood- Food is what your cities require to grow in population, the more food you have the faster you gain population. Ok, so welcome to Rising Tide, there's going to be a lot of terminology used both in game and in this guide so best to acquaint you with the basics.















3440x1440p civilization beyond earth